Music Battle Game: How To Design When The Project Implies Later Adjustments

Happy 2019 everybody!As you might have noticed, I took a break from the blog during this holiday (since my house was messy as my brain, I needed time to organize and tidy up around). Now I am back, with plenty of new topics to share with you! But at first, let's talk about my school......"Again? … Continue reading Music Battle Game: How To Design When The Project Implies Later Adjustments

UXing Argos.ie Mobile: Tasks flow and Decision Matrix

In the last post, we faced the Users Personas method, in which I defined who are the targeted customers of Argos.ie, mobile version.All the improvements I am going to point out in this article are thought for Philip, Barbara, and Annette together, respecting each specific needs. Also, I have already talked a lot about Argos … Continue reading UXing Argos.ie Mobile: Tasks flow and Decision Matrix