Once the list of the first rush of improvements is defined (you can find mine in the previous post) it is time to get the hands dirty, proposing visual solutions and skim those to choose the one which fits best. Starting from the top issues: Show "out of stock info" in the thumbnail of products.Show … Continue reading UXing Argos.ie Mobile: Wireframes and Prototypes
In the last post, we faced the Users Personas method, in which I defined who are the targeted customers of Argos.ie, mobile version.All the improvements I am going to point out in this article are thought for Philip, Barbara, and Annette together, respecting each specific needs. Also, I have already talked a lot about Argos … Continue reading UXing Argos.ie Mobile: Tasks flow and Decision Matrix
After the time spent on brainstorming over the empathy maps, which helped me to have a global vision of what Argos is for their customers (*), it is finally the moment to outline "Who am I designing for?". (*) To be 100% transparent - I would like to remind that, being this project an assessment … Continue reading UXing Argos.ie Mobile: User Personas
From the analysis of my qualitative research -find it in the previous post- I was able to create two empathy maps filled with the information I got from my interviewees. Putting those together, helped me to clarify a general vision of what shopping online means, and what is essential for it. The empathy map based on Valerio's … Continue reading UXing Argos.ie Mobile: Empathy Maps
Find below my qualitative research for Argos.ie mobile listed step by step; use it as a practical example of the theory I fully explain in my Quantitative VS Qualitative research post. I believe in innovation and that the way you get innovation is you fund research and you learn the basic facts.Bill Gates - thanks to … Continue reading UXing Argos.ie Mobile: Qualitative Research
At the very beginning of a design project journey, there is always a research phase, which will help on finding what is really worth to be designed or fixed for a specific product.Start gathering as much information as possible in term of: numeric data, through a quantitative research on a chosen target, problem, etc.people thoughts, with a qualitative research which … Continue reading Quantitative VS Qualitative Research
- A new series' coming-As my college first period is almost over, it is time for exams! Thus, Argos.ie mobile will be the study case for my first term assessment, and the subject of a series of articles where I will go through all the UX design process with the aim of delivering a new brand … Continue reading UXing Argos.ie Mobile: Kickstart!
Tim Brown, CEO of IDEO, a very popular "design and innovation" firm focused on products' design, on 2009 went to a TED conference and made the Talk "DESIGNERS - THINK BIG!" which had become one of the most mentioned as must-watch for all the designers' community. The speech is about DESIGN THINKING, as a method … Continue reading Design thinking: yes or no?
Hey there! As you might know from my bio this blog is born as a project for my college, where I am now busy studying Web design. ...and do you remember as a kid those boring classes when you had to focus on listen, listen and listen to the infinite lessons of your teacher? Well, … Continue reading UX quick test – user testing interview!
All of us already know how much our habits influence our daily life (for instance: what we usually do as soon as we wake up, or which road we take to go to our job place, etc.) and also how much it is hard to change a habit (have you ever tried to wake up … Continue reading How to get a great web experience thanks to habits